Tabula Rasa Mods (
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tabularasa_rp2020-10-15 06:47 pm
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Entry tags:
- *game event,
- *mingle,
- *open,
- 2064 rom: turing,
- dragon age inquisition: cole,
- elsword: add,
- fate/grand order: merlin,
- ffvii remake: aerith gainsborough,
- ffvii remake: tifa lockhart,
- ffviii: rinoa heartilly,
- ffxv: noctis lucis caelum,
- kid icarus uprising: viridi,
- original: melinoë,
- persona 5: kasumi yoshizawa,
- persona 5: ren amamiya,
- pokémon: raihan,
- pokémon: samuel oak,
- starbound: indigo,
- super mario: bowser koopa,
- watch_dogs: damien brenks
004 - Lucid Dreaming

As a final reminder, all characters will fall asleep for the full duration of this event whether you decide to take part or not. You may continue tagging threads that take place before the event, but everyone will fall asleep simultaneously.
Falling Asleep, Waking Up
The shift happens without warning, much like the first time people appeared in the world. Perhaps you remember what you were doing in the last moments before a strange feeling of exhaustion overwhelmed you - or perhaps you remember nothing at all. Whatever it may be, you've appeared somewhere new. A seemingly ordinary train station, if not for the bizarre walls of flesh blocking the only exits. The only path forward is down into the pulsating depths, a humid breeze pushing at your back.
There may be others here with you, or you may be alone. Could there be more people trapped in this strange place? You won't find them just by standing around.
Nightmares
The screeching of a distant train will echo through the tunnels on occasion, shadows flicking through the translucent flesh of the walls. Sometimes, however, instead of fading away the noise will only grow louder, closer, until it sounds like the train should be upon you. It never appears, but something else always will.
The train is a siren call for nightmares, and you're unfortunate enough to be their victim. The shadows turn alive, twisting and growing as they rise up from the ground and begin to transform. What form they take varies, but the shadows of the mind know the true fears of those who walk among them. Are you prepared to face the darkness?
Volcanic Panic
The shadows congeal at the edges of the floor, and soon after a hot orange glow begins to fill the room - molten lava is pooling in from the other end of the tunnel. It rolls slowly forward, devouring everything it touches with an unquenchable searing hunger, leaving behind only the charred bones of its victims... although, strangely, the tunnels themselves appear to be completely unharmed.
Outrunning the flow of lava shouldn't be a problem, but there seems to be no end to it. How long can you run from something that never stops? Or worse, what happens if you find yourself surrounded? You'll need to find a way to higher ground before that happens.
A Radiant Plague
The shadows rise up into familiar shapes, and at first glance it'd be easy to mistake them for people. They may even share the faces and voices of people you know, stumbling towards you with wide, open arms... and empty, glowing eyes filled with an orange light. Something smells sickly sweet, and it's only once they're close enough to grab you that they begin to attack.
These are not your friends, and they'll do whatever it takes to make you one of them instead. Unfortunately, it's not an experience you'll be able to survive. Your only hope is to fight back before the plague can take hold, lest you become another mindless husk that knows only to further spread the infection.
Trust No One, Not Even Yourself
The shadows stretch and fill the air, choking everything in a thick blanket of darkness... before dispersing just as quickly as they'd appeared. A few moments pass and nothing else seems to be happening. You must've gotten lucky this time!
... Or did you?
Surely it can't be that simple. Nothing else here has been, so something must have happened just now. It's only you and the person you're currently traveling with... but are you sure that's really them right now? How do you know they haven't been possessed by another nightmare, waiting until you let your guard down to stab you in the back? Should you interrogate them to be sure, or start with restraining them and ask questions later? Wouldn't it be better to just kill them before things get out of hand? The sooner you strike, the safer you'll be when their true form emerges.
Yes, that must be the real explanation. It has to be them that's been possessed by a nightmare. What else could it be?
Joker’s Wild
There’s no limit to what form the shadows can take. The world may have its own perception of fear, but your nightmares are something only you could understand. What darkness lurks in the depths of your heart?

no subject
But that's something to consider at another time, there's apparently more of that pesky nightmare's tricks to deal with right now. Fortunately, his flowers aren't Merlin's only trick: he mutters something, casting a spell that temporarily increases offensive power as well as replenishing a moderate surge of magical energy to all allies present.
There's doubtless more where that came from, too, but one thing at a time, and that first spell taken care of, Merlin has a question to answer:
"Merlin."
no subject
What Ren does next is command Satanael, the floor beneath Merlin's feet shooting three lights in purple, green, and red. Merlin is not the only one with tricks up his sleeve, he should definitely feel higher attack power, as well as agility and defense.
It is still something of the Metaverse, so Ren will avoid giving his name until they're back out. So, Merlin is given his codename instead.)
Joker.
no subject
Almost like running Merlin and Waver in the same party.Merlin really prefers not fighting, himself, but the problem with literally mindless figments of a nightmare is that they're not exactly prone to being tricked with illusions.And there's limits to which he can hold the nightmare itself at bay.
So, holding his staff in his left hand and materializing a sword in his right, Merlin glances over at his masked companion.
"Well then, shall we?"